edit_selected_prop
Edit a selected asset's shared recipe by naming a part, without asset ID. Requires one selected managed asset; supports geometry/material locks for imported models.
Instructions
Resolve the engine selection and edit a named recipe part without typing an asset ID.
Changes the selected asset's shared recipe (all its instances). Requires exactly one selected managed asset. If inspection is queued, resume with inspection_request_id. Imported static models also support named-part geometry/material edits and locks.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| part | Yes | ||
| changes | No | ||
| lock_geometry | No | ||
| lock_material | No | ||
| inspection_request_id | No |