create_prop
Generate art-directed props with saved project style and automatic PBR baking for prompt-to-scene, then place or revise them in the active Blender-to-Unity scene.
Instructions
Create an art-directed prop using the saved project style and automatic PBR baking.
inspect_library lists nine recipes, parameters, parts and quality settings. Omit quality to inherit the project. New assets are placed near the camera; revisions keep transforms.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"kind": "<kind>",
"asset_id": "<asset_id>"
},
"name": "create_prop"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| kind | Yes | ||
| quality | No | ||
| asset_id | Yes | ||
| collider | No | ||
| position | No | ||
| parameters | No |