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get_studio_preview

Return an actual Blender source render for studio, front, or back views, including isolated drafts, clearly labeled as Blender studio rather than an engine screenshot.

Instructions

Return an actual Blender source render (studio/front/back), including isolated drafts.

Clearly label as Blender studio, not an engine screenshot. get_preview shows the game scene.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
viewNostudio
asset_idYes
request_idYes

Schema Changelog

Changes observed during successful MCP inspections.

  1. Addedv0.6.0

TDQS

A3.7/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the burden. It usefully discloses an output-semantics trait (label as Blender studio, not an engine screenshot) and that isolated drafts are included, but says nothing about auth, cost, latency, or whether a render is generated synchronously.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three short sentences, no filler, with the core action front-loaded. The labeling instruction is a little operational rather than descriptive, but nothing is wasted.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no annotations, no output schema, 0% schema coverage, and two undocumented required parameters, the description is too thin. It never explains what request_id is for, how the render is returned, or what happens on failure, leaving real gaps for a render-producing tool.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, so the description must compensate. It supplies the meaningful values for the 'view' parameter (studio/front/back) that the schema lacks, but leaves asset_id and request_id entirely unexplained, so compensation is only partial.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb and resource ('Return an actual Blender source render') with view variants and scope (isolated drafts). It explicitly distinguishes itself from the sibling get_preview, so an agent can tell the two apart without opening a schema.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Names the alternative ('get_preview shows the game scene') and thereby implies the selecting condition: use this for Blender studio renders, get_preview for the game scene. No explicit prerequisite or when-not guidance beyond that routing hint.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.