configure_interaction
Attach/update door/chest/pickup behavior. Pivot/offset are local engine XYZ meters.
Instructions
Attach/update door/chest/pickup behavior. Pivot/offset are local engine XYZ meters.
A door/chest requires a separate prepared moving asset. The first UE attachment converts the plain managed StaticMeshActor to a native Blueprint; later revisions keep that Actor.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| kind | Yes | ||
| uses | No | ||
| angle | No | ||
| label | No | ||
| pivot | No | ||
| asset_id | Yes | ||
| distance | No | ||
| event_id | No | ||
| demo_input | No | ||
| moving_offset | No | ||
| moving_asset_id | No | ||
| depleted_asset_id | No | ||
| interaction_point | No |