generate_model
Create 1-3 textured GLB model candidates from a text prompt and optional reference images, then import the selected model into your scene for placement.
Instructions
Generate 1-3 textured GLB candidates, then use the existing preparation/import pipeline.
Configure providers in the local app. Meshy consumes credits: allow_paid only when user authorization covers this provider/count. Self-hosted adapter implements docs/PROVIDERS.md. Optional 1-4 PNG/JPEG references. Default candidates stay outside the scene for review; publish_prepared selects one. Saved provider IDs survive interruption without resubmission. Cancellation stops local work; an already submitted provider task may still consume credits.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"asset_id": "<asset_id>",
"prompt": "<prompt>"
},
"name": "generate_model"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| prompt | Yes | ||
| asset_id | Yes | ||
| position | No | ||
| provider | No | local | |
| settings | No | ||
| allow_paid | No | ||
| image_paths | No | ||
| preview_only | No | ||
| candidate_count | No |