create_interactive_prop
Build a door, chest, or pickup with Blender geometry and native gameplay behavior, outputting separate base and moving meshes plus a reusable Unity prefab or UE Blueprint.
Instructions
Build a door, chest or pickup with Blender geometry and native gameplay behavior.
Dimensions are width/depth/height in meters; position uses target engine axes. Retains separate base/moving meshes and a reusable Unity prefab or UE Blueprint. Poll this workflow until completed. Aim the game camera and press E for the optional demo, or bind your own input.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"kind": "<kind>",
"asset_id": "<asset_id>"
},
"name": "create_interactive_prop"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| kind | Yes | ||
| color | No | ||
| asset_id | Yes | ||
| position | No | ||
| dimensions | No |