set_pose_bone_transform
Set a pose bone's location and rotation in pose space to pose and animate 3D characters in Blender.
Instructions
Set a pose bone's transform (location and/or rotation in pose space).
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"object": "<object>",
"bone": "<bone>"
},
"name": "set_pose_bone_transform"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| bone | Yes | ||
| object | Yes | ||
| location | No | ||
| rotation | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||