set_material_property
Set a Principled BSDF property in Blender, such as base color, metallic, roughness, or emission, by specifying the material name, property, and value.
Instructions
Set a Principled BSDF property. Properties: base_color, metallic, roughness, specular, transmission, emission_color, emission_strength, alpha, normal_strength.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| value | Yes | ||
| material | Yes | ||
| property | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||