set_physics_property
Set physics properties like mass, friction, or bounciness for objects in Blender, enabling dynamic simulation control.
Instructions
Set a physics property. E.g., type=RIGID_BODY, property=mass, value=5.0.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"object": "<object>",
"type": "<type>",
"property": "<property>",
"value": "<value>"
},
"name": "set_physics_property"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| type | Yes | ||
| value | Yes | ||
| object | Yes | ||
| property | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||