remesh
Transform a 3D object's geometry into uniform voxel or quad-based meshes, providing a clean base for sculpting or retopology.
Instructions
Remesh an object. Modes: VOXEL, QUAD (quadriflow).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | VOXEL | |
| object | Yes | ||
| voxel_size | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||