remesh
Transform a 3D object's geometry into uniform voxel or quad-based meshes, providing a clean base for sculpting or retopology.
Instructions
Remesh an object. Modes: VOXEL, QUAD (quadriflow).
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"object": "<object>"
},
"name": "remesh"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | VOXEL | |
| object | Yes | ||
| voxel_size | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||