create_geonodes_modifier
Apply a geometry nodes modifier to an object in Blender, creating a new node tree or using an existing one.
Instructions
Add a geometry nodes modifier. Creates a new tree or uses an existing one.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | GeometryNodes | |
| object | Yes | ||
| tree_name | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||