connect_geonodes
Connect geometry node outputs to inputs to build or adjust geometry node trees in Blender.
Instructions
Connect nodes in a geometry node tree.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object | Yes | ||
| to_node | Yes | ||
| modifier | Yes | ||
| to_input | Yes | ||
| from_node | Yes | ||
| from_output | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||