add_physics
Add a physics simulation to any object in Blender, selecting from rigid body, cloth, fluid, soft body, or collision types to enable realistic behavior.
Instructions
Add a physics simulation. Types: RIGID_BODY, CLOTH, FLUID, SOFT_BODY, COLLISION.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"object": "<object>",
"type": "<type>"
},
"name": "add_physics"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| type | Yes | ||
| object | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||