set_node_input
Set default values for color, float, or vector inputs on any Blender shader node within a material, enabling precise control over material properties.
Instructions
Set a node input's default value (color, float, vector).
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"material": "<material>",
"node": "<node>",
"input": "<input>",
"value": "<value>"
},
"name": "set_node_input"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node | Yes | ||
| input | Yes | ||
| value | Yes | ||
| material | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||