disconnect_shader_node
Disconnect an input socket on a Blender shader node to break material connections and reroute node trees.
Instructions
Disconnect an input socket on a node.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"material": "<material>",
"node": "<node>",
"input": "<input>"
},
"name": "disconnect_shader_node"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node | Yes | ||
| input | Yes | ||
| material | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||