create_material
Create a new Principled BSDF material in Blender with customizable base color, metallic, and roughness for realistic rendering.
Instructions
Create a new Principled BSDF material. base_color is [R, G, B, A] (0-1 range).
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "create_material"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Material | |
| metallic | No | ||
| roughness | No | ||
| base_color | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||