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Glama

setup_studio_scene

Configure a studio scene with a curved backdrop, ground, HDRI or world lighting, three-point lights, and camera framing.

Instructions

一键摄影棚:弧形背景板(或地面)、世界光/HDRI、三点光、相机取景。

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
cameraNo
groundNo
subjectNo
backdropNo
hdri_pathNo

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.1.0

TDQS

C2.7/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries full behavioral disclosure burden. It lists what is set up (backdrop, HDRI, three-point light, camera) but omits side effects such as whether existing lights, materials, or objects are replaced, whether it is destructive, or what happens to current scene state. This is a significant gap for a mutation tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single efficient sentence that front-loads the core purpose ('one-click studio') before listing components. No wasted words, and the structure is compact and readable.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with 5 optional parameters, no annotations, no output schema, and no parameter documentation, this description is too sparse. It omits key behavioral details, does not explain all parameters, and provides no guidance on typical usage or expected outcome. An agent would lack sufficient information to customize the setup correctly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0%, so the description must explain parameters. It mentions backdrop, ground, HDRI, and camera, which map to some parameters, but it does not explain the 'subject' parameter, the meaning of booleans (e.g., what 'camera: true' does exactly), or how hdri_path is used. The high-level list provides only a vague mapping and does not compensate for the missing schema descriptions.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool sets up a studio scene with backdrop, HDRI/world light, three-point lighting, and camera framing. It specifies a concrete action on a concrete resource. However, it does not explicitly differentiate from the sibling setup_three_point_lighting, which overlaps in lighting functionality.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives. The description says 'one-click' but does not mention conditions, prerequisites, or contrast with setup_three_point_lighting or other scene-setup tools. The agent is left to infer usage context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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