set_origin
Set the origin of a Blender object by name, selecting from cursor, geometry, bounds, or center of mass. Reposition the pivot point for precise transforms.
Instructions
设置原点。type: GEOMETRY/CURSOR/CENTER_OF_MASS/CENTER_OF_VOLUME/BOUNDS/GEOMETRY_TO_ORIGIN。
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| type | No | GEOMETRY |