set_bone
Modify bone properties in an armature: set head, tail, roll, deform, parent, connect, or inherit scale. Clear parent by passing an empty string.
Instructions
修改骨骼(parent 传空字符串即清除父级)。
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| bone | Yes | ||
| head | No | ||
| roll | No | ||
| tail | No | ||
| deform | No | ||
| parent | No | ||
| connect | No | ||
| armature | Yes | ||
| inherit_scale | No |