create_material
Create a Principled BSDF material with adjustable color, roughness, metallic, alpha, and emission, then assign it to an object directly.
Instructions
新建 Principled BSDF 材质;alpha<1 自动切 BLENDED;assign_to 直接赋给对象。
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ior | No | ||
| name | Yes | ||
| alpha | No | ||
| metallic | No | ||
| assign_to | No | ||
| roughness | No | ||
| base_color | No | ||
| emission_color | No | ||
| emission_strength | No |