set_material_settings
Set material rendering options: surface render method (dithered or blended), displacement method (bump, displacement, or both), plus pass index and backface culling.
Instructions
材质渲染设置。surface_render_method: DITHERED/BLENDED;displacement_method: BUMP/DISPLACEMENT/BOTH。
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| material | Yes | ||
| pass_index | No | ||
| backface_culling | No | ||
| displacement_method | No | ||
| surface_render_method | No |