mesh_cleanup
Cleans up mesh geometry by recalculating normals, merging vertices by distance, dissolving degenerate elements, and applying smooth shading with angle-based auto smooth.
Instructions
网格清理:重算法线、按距离合并顶点、溶解退化、平滑着色、按角度自动平滑(弧度)。
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| inside | No | ||
| threshold | No | ||
| shade_smooth | No | ||
| recalc_normals | No | ||
| auto_smooth_angle | No | ||
| merge_by_distance | No | ||
| dissolve_degenerate | No |