create_pbr_material
Create a complete PBR material from texture map paths for base color, roughness, metallic, normal, AO, and height, with optional assignment to a Blender object.
Instructions
用一组贴图路径一次建好 PBR 材质。
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ao | No | ||
| name | Yes | ||
| height | No | ||
| normal | No | ||
| metallic | No | ||
| assign_to | No | ||
| roughness | No | ||
| base_color | No |