export_for_game
Exports selected objects for game engines by copying, applying modifiers, triangulating, scaling, and exporting to GLB/GLTF/FBX/OBJ while keeping originals unchanged.
Instructions
游戏资产导出:复制→应用修改器→三角化→缩放→导出 GLB/GLTF/FBX/OBJ,原对象不动。
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| up | No | Y | |
| path | Yes | ||
| scale | No | ||
| format | No | GLB | |
| forward | No | -Z | |
| objects | Yes | ||
| triangulate | No | ||
| apply_modifiers | No |