add_bone_constraint
Adds animation constraints like IK, copy rotation, or track-to to a specified bone in Blender. Define target object and subtarget bone to control rig behavior.
Instructions
给骨骼加约束(IK/COPY_ROTATION/COPY_LOCATION/TRACK_TO/DAMPED_TRACK/LIMIT_ROTATION/STRETCH_TO…)。settings 里 target 给对象名、subtarget 给骨骼名。
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| bone | Yes | ||
| type | Yes | ||
| armature | Yes | ||
| settings | No |