insert_keyframe
Insert animation keyframes on Blender objects by defining data paths (location, rotation, scale, custom properties), optional values, and frame numbers to control property changes over time.
Instructions
插关键帧。data_path 如 location / rotation_euler / scale / hide_render / ["prop"];给 value 先赋值再打帧;index 指定分量。
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| frame | No | ||
| index | No | ||
| value | No | ||
| object | Yes | ||
| data_path | Yes |