manage_input_map
Manage Godot input actions by adding, removing, or listing bindings. Specify action, key, and project path to configure controls.
Instructions
Add, remove, or list input actions and bindings
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| key | No | Key to bind (for add, e.g. "W", "Space") | |
| action | Yes | "list", "add", or "remove" | |
| deadzone | No | Deadzone for the action. Default: 0.5 | |
| actionName | No | Input action name (required for add/remove) | |
| projectPath | Yes | Godot project path |