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Game Get Errors

game_get_errors
Read-onlyIdempotent

Retrieve new push_error and push_warning messages from the running Godot game to detect and resolve errors as they appear.

Instructions

Get new push_error/push_warning mess…

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
maxItemsNoMaximum unread error lines returned.

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
okYes
dataNo
metaYes
errorNo
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true and idempotentHint=true, so the tool is known to be safe and idempotent. The description adds no behavioral details beyond its basic function, missing context about pagination, ordering, or whether errors are consumed after retrieval.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness2/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single truncated sentence fragment ('Get new push_error/push_warning mess…'). It is not properly structured and appears cut off, which harms clarity.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Despite having an output schema, the description is incomplete and fails to clarify what 'new' means, how errors are ordered, or whether errors are persistent. The tool is simple, but the description lacks key context.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, and the parameter 'maxItems' is described in the schema as 'Maximum unread error lines returned.' The description adds no additional parameter information, so baseline score of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states 'Get new push_error/push_warning messages' which clearly indicates the tool retrieves error/warning messages. The name and title align, and it distinguishes from sibling 'game_get_logs' which likely gets general logs.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No usage guidance is provided. The description does not mention when to use this tool vs alternatives, any prerequisites, or when not to use it.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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