validate_scripts
Validate GDScript files in a Godot project by batch-checking syntax and consistency. Target only git-changed scripts or all scripts, optionally specifying exact paths.
Instructions
Batch-check GDScript files (git-changed by default, or all)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scope | No | "changed" = git-changed .gd (default); "all" = every .gd in project | |
| projectPath | Yes | Godot project path | |
| scriptPaths | No | Optional explicit list of .gd paths to check (overrides scope) |