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game_key_release

Releases a held key or input action in a Godot 4 game, enabling the AI agent to stop simulated input during autonomous testing.

Instructions

Release a previously held key

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
keyNoKey name to release
actionNoGodot input action name to release
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description must disclose behavioral traits. It only states 'release a previously held key' without explaining edge cases (e.g., releasing a key not currently held) or state effects.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Single sentence, 5 words: extremely concise. While clear, the brevity limits value; every word earns its place but could benefit from slightly more context.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's simplicity (no output schema, few parameters), the description is minimally adequate. However, in the context of many game-related sibling tools, additional guidance on usage would improve completeness.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% with descriptive parameter names and descriptions. The description adds no additional meaning beyond what the schema already provides, meeting baseline for high coverage.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description 'Release a previously held key' uses a specific verb ('release') and resource ('key'), clearly distinguishing it from sibling tools like game_key_press and game_key_release.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives (e.g., game_key_press, game_wait). The description does not provide context or prerequisites.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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