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editor_control

Inspect and edit open Godot scenes by selecting nodes, changing properties, renaming, and executing undo or redo actions via the editor bridge.

Instructions

Inspect and edit open scenes through an authenticated editor bridge

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameNoNew node name
valueNoNew property value
actionYesEditor action
nodePathNoScene-relative node path
propertyNoProperty to edit
nodePathsNoScene-relative node paths for select
scenePathNoProject-relative or res:// scene path
projectPathYesGodot project path whose editor is open
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, so the description carries full burden. It mentions 'authenticated editor bridge' but does not disclose the range of actions (enum in schema), side effects of actions like save or reload, or whether operations are reversible. Insufficient detail for an 8-parameter tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Single sentence with no wasted words. Front-loaded with 'inspect and edit open scenes'. Could be more informative without losing conciseness.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given 8 parameters, one enum, and no output schema, the description is too brief. It does not explain the actions (inspect, select, etc.) or how parameters interact. Lacks context for effective use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% (all parameters have descriptions). The description adds no extra parameter meaning beyond the schema, which is adequate but not compensatory. Baseline 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it inspects and edits open scenes via an authenticated bridge, using specific verbs and resource. However, it does not differentiate from siblings like modify_scene_node or read_scene, which also deal with scene editing.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives (e.g., modify_scene_node, save_scene). The description lacks context on prerequisites or exclusion cases.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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