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ue_new_level

Create and open a new Unreal Engine level at a specified path, optionally duplicating an existing level as a template.

Instructions

Crea un nuovo livello e lo apre.

Args: path: path completo del livello, es. "/Game/MyGame/Levels/L_Main". template: livello sorgente da duplicare (opzionale).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathYes
templateNo
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden. It mentions creation and opening, but does not disclose potential side effects, such as what happens if the path already exists or any authorization needs.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely concise: a one-sentence purpose followed by parameter documentation in a standard docstring format. No wasted words.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the low schema coverage and no output schema, the description provides essential coverage for purpose and parameters. However, it omits behavioral details like error handling or return value indication. Adequate but with minor gaps.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, but the description adds meaning by providing an example path format and explaining that the template parameter is optional and used for duplication. This compensates well for the missing schema descriptions.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it creates a new level and opens it, using a specific verb and resource. Among sibling tools like ue_open_level and ue_save_all, this tool is distinct.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies usage for creating new levels, but does not explicitly differentiate from alternatives or state when not to use it. No when-to-use or when-not-to-use guidance is provided.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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