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ue_engine_list

Lists all Unreal Engine installations on the machine, searching common directories and the Epic Games Launcher. Use this tool to identify available engine versions before opening a project.

Instructions

Elenca le installazioni di Unreal Engine trovate sulla macchina.

Cerca in: variabile UE_MCP_ENGINE_DIRS, elenco dell'Epic Games Launcher, registro di Windows. Da chiamare per prima quando non c'è ancora un progetto.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden. It describes the search locations and that it lists installations. It does not mention side effects, but for a read‑only listing tool this is acceptable.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely concise with two sentences. The first states the core purpose, the second provides search context and usage guidance. No redundant information.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a parameterless tool without an output schema, the description covers its purpose, search scope, and when to call it. It does not detail the output format, but the tool is simple enough that this is not a critical omission.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

There are no parameters, so the schema coverage is trivially 100%. The description adds value by explaining the search locations (UE_MCP_ENGINE_DIRS, Epic Games Launcher, Windows registry), which is useful context beyond the empty schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool lists Unreal Engine installations on the machine. It specifies the verb 'list' and the resource 'engine installations', distinguishing it from project-focused siblings like ue_project_find.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description explicitly says 'to be called first when there is no project yet', providing clear context for when to use this tool. It does not explicitly mention alternatives, but the context is sufficient given the sibling tools.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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