unreal_spatial_preview
Measure Unreal actors and preview align, distribute, snap-to-grid, or ground translations before applying. Review the preview plan, then apply changes safely.
Instructions
Measure existing actors and preview align, distribute, snap_grid or ground translations.
Rotation/scale are preserved. Bounds come from the editor; ground targets a specified world Z plane, not terrain tracing. The measured session/world/revision must still match native preview. Review result.preview.plan_id, apply once, then run verification_checks.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| recipe | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||