unreal_performance_compare
Compare two performance timing receipts to report absolute/percent changes and threshold violations.
Instructions
Compare two complete native timing receipts from the same protocol, project/session and world. Report absolute/percent changes and configured threshold crossings. A pair of captures cannot establish significance or identify a rendering/gameplay bottleneck.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| baseline_job_id | Yes | ||
| candidate_job_id | Yes | ||
| maximum_regression_percent | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||