jev-unreal
by FahadArfin
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| JEV_MODEL | No | Model identifier used for decisions. | jev-1.13.0 |
| JEV_PROVIDER | No | The decision provider to use. Set to 'typesafe' for direct TypeSafe access. | openrouter |
| JEV_MAX_REQUESTS | No | Maximum attempted provider calls per server process (not a dollar budget). | 100 |
| TYPESAFE_API_KEY | No | API key for TypeSafe, required when JEV_PROVIDER is set to 'typesafe'. | |
| OPENROUTER_API_KEY | No | API key for OpenRouter, used when the provider is set to 'openrouter' (the default). | |
| JEV_EXPECTED_PROJECT | Yes | Absolute path to the expected .uproject file for the Unreal project the server will connect to. | |
| JEV_BRIDGE_TOKEN_FILE | Yes | Path to the file containing the bridge token used to authenticate with the Unreal editor. |
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Server capabilities have not been inspected yet.
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
No tools | |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
This server cannot be deployed
Maintenance
ActivityMaintained
ResponsivenessNo issues