unreal_blueprint_compile_targets
List project-approved Blueprint compile targets without loading or compiling assets.
Instructions
List project-approved Blueprint compile aliases without loading or compiling assets.
Disabled by default; configure [JevEditor.BlueprintCompilation] locally. Discovery does not authorize execution. Exact native Blueprint, WidgetBlueprint and AnimBlueprint assets are eligible only when already loaded and listed by their project owner.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||