unreal_capture
Capture the active Unreal editor viewport as an MCP image with revision metadata. Requires a rendered level-editor viewport; otherwise returns viewport_unavailable.
Instructions
Capture the active Unreal editor viewport as an MCP image with revision metadata.
Requires a rendered level-editor viewport; headless NullRHI returns viewport_unavailable. Sends no image to Jev. The requesting MCP client may forward it to its vision provider. No desktop capture, arbitrary file writing, or camera change occurs.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| max_dimension | No |