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EYamanS

fmod-studio-mcp

by EYamanS

fmod_Event_setCursorPosition

Set the cursor position of a parameter in an FMOD Studio event to a specified numerical value, enabling precise timeline or parameter control during live project editing.

Instructions

Sets the cursor position to a number. [method · Event.setCursorPosition]

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
targetYesObject to act on: a path (e.g. 'event:/SFX/Hit', 'bank:/Master') or a '{guid}'.
positionYesThe numerical value to set the cursor postion to.
parameterYesThe parameter to set the cursor postion of. Either a model.Timeline or a model.GameParameter .
Behavior1/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided; description carries full burden. Does not disclose behavioral traits: effects on playback, whether event must be stopped, side effects, or success/failure conditions. Minimal information.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Single sentence plus method reference; no wasted words. Could be more efficient with clearer structure, but remains concise.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

No output schema, 3 parameters, many sibling tools. Description fails to explain what 'cursor position' represents, the effect of setting it, or relationship between parameter and position. Incomplete for practical use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% with descriptions for target, position, and parameter. Description adds no additional semantic value beyond what schema already provides. Baseline 3.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Clearly states action 'sets' and resource 'cursor position' with reference to Event class (Event.setCursorPosition). Distinguishes from siblings like fmod_Event_set3DAttributes and fmod_Timeline_setCursorPosition.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool vs alternatives such as fmod_Event_play or fmod_Event_set3DAttributes. Lacks context about prerequisites (e.g., event must be loaded, state requirements).

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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