fmod_Event_setCursorPosition
Set the cursor position of a parameter in an FMOD Studio event to a specified numerical value, enabling precise timeline or parameter control during live project editing.
Instructions
Sets the cursor position to a number. [method · Event.setCursorPosition]
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| target | Yes | Object to act on: a path (e.g. 'event:/SFX/Hit', 'bank:/Master') or a '{guid}'. | |
| position | Yes | The numerical value to set the cursor postion to. | |
| parameter | Yes | The parameter to set the cursor postion of. Either a model.Timeline or a model.GameParameter . |