trade_catalog
Inspect what can be offered or requested when trading with a major civilization, including gold, resources, cities, pacts, and peace terms. Read-only; does not create or send deals.
Instructions
What can currently go on a trade table with this major civ (gold, GPT, embassy, open borders, pacts,
resources, cities as name + pop, with x/y only once the plot is revealed, third_party.war/peace.us/them
(the Other Players pocket: every third civ both sides know, ok or greyed with the screen's reason), World Congress vote_commitments:
one row per pending proposal + choice either side may pledge, with votes_us/votes_them), peace (at war: the Negotiate
Peace gate -- ok, locked_turns, the screen's note; the treaty itself is seeded on both sides of any table by the screens). Each resource carries class, us_available/them_available (spare copies each side holds)
and last_copy: true when exporting it would give away our only copy of a luxury (costs happiness).
Read-only: does not construct or send a deal. City-states: use city_state_gifts.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| player_id | Yes |