how_to_play
Retrieve playbook topics and full tool references for playing Civilization V through the harness, covering turn flow, blockers, diplomacy, rules, and first turns.
Instructions
How to play through these tools, from the playbook shipped with this server; needs no game and works at
any time. With no topic: the index of topics and the introduction (what you are, what you see, gate,
seats, loading a game). Playbook topics: start, turn_loop (every turn in order; two agents or two clients on
one game), quiet_turns (skip_quiet_turns and what wakes a run), batches (do and action_id), verify,
blockers (the end-turn blocker table and what clears each), diplomacy (leader screens, discussions, the
trade table), rules (what the harness refuses on purpose), first_turn; "all" is the whole playbook. A tool
name -- finish_turn, briefing, turn_status, overview, compare, propose_deal, give_order -- is that reply's
full key-by-key reference, the part its own description leaves out. Read a topic once, when you first
need it; the answer is Markdown.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| topic | No |