enhance_religion
Enhance a founded religion by choosing a follower belief and an enhancer belief in the holy city where its Great Prophet stands; valid when the game blocks end turn for religion enhancement.
Instructions
Enhance my founded religion: belief4 = a follower belief, belief5 = an enhancer belief (available_beliefs), in the city at (city_x, city_y) = data1, data2 of the pending BUTTONPOPUP_FOUND_RELIGION (the holy city, where the Great Prophet stands); custom_name is ignored unless the game asks for one. Only valid when blocking_name is ENDTURN_BLOCKING_ENHANCE_RELIGION.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| city_x | Yes | ||
| city_y | Yes | ||
| belief4 | Yes | ||
| belief5 | Yes | ||
| religion | Yes | ||
| custom_name | No |