orders
Retrieve stored conditional commands without reading the game state, showing status, current step, and last issued action. Use while it's not your turn to check what you've queued.
Instructions
My conditional orders (see give_order) as stored, without reading the game: id, unit, status (active /
paused; completed, cancelled, replaced, failed once closed), step N of M and now (the current step),
steps, state (moving, building, healing, no_moves...), pause (kind, reason, hint, turn) when it waits
for me, last (the last step issued: turn, what, ok, err / note), issued_count (calls it made for me),
purpose. status: "open" (default), "closed" or "all". Usable while it is not my turn.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| status | No | open |