Read a Roblox FastFlag value (sUNC getfflag)
get-fast-flagRead the current value of a Roblox FastFlag by name through the executor. Returns the flag's value as a string, or nil if unknown, for runtime feature-toggle inspection.
Instructions
Read the current value of a Roblox engine FastFlag by name via the executor's getfflag(name). FastFlags (FFlag/DFFlag/FInt/etc.) are the runtime feature toggles the Roblox client reads at startup; getfflag returns the current value as a string, or nil when the flag is unknown. Requires getfflag. The call is type-guarded and pcall-wrapped: if getfflag is missing you get { error = 'getfflag is not available in this executor.' }. Returns { name, value } or { error }. Signature: { name: string, threadContext: number?, timeoutMs: number? }. Phase: observe; cost=medium; idempotency=read-only. Requires: active-client. Produces: structured-observation. Safety: read-only. On failure: inspect tool-schema for exact fields, defaults, constraints, and an invocation example.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | The FastFlag name, e.g. 'DFIntTaskSchedulerTargetFps' or 'FFlagDebugDisplayFPS'. | |
| timeoutMs | No | Optional per-call deadline in milliseconds; omit it to use the tool or server default. | |
| threadContext | No | Optional Roblox thread identity for this call; omit it to use the server default. |