Build a live context brief for the AI agent
agent-contextBootstrap an AI agent with current MCP, session, and game context in one read-only call: connected clients, active selection, game/executor identity, capabilities, and next steps.
Instructions
READ-ONLY. Bootstrap an AI agent with the current MCP/session/game context in one call. Returns connected clients, this session's active selection resolution, game identity, executor identity/capabilities, and actionable next steps. Use this at the start of a task or after a reconnect instead of separately guessing which client, place, executor, or capability set is active. If multiple clients are connected, the brief tells you to select one; it never silently chooses between distinct accounts. Optional capability probing is safe but slower. The tool never mutates game state. Signature: { includeGameInfo: any?, includeExecutorInfo: any?, includeCapabilities: any?, includeHistory: any?, historyLimit: any?, includeMemory: any?, memoryLimit: any? }. Phase: observe; cost=medium; idempotency=read-only. Requires: none. Produces: agent-guidance. Safety: read-only. On failure: inspect tool-schema for exact fields, defaults, constraints, and an invocation example.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| memoryLimit | No | Optional hard result/work budget used to keep output and runtime bounded. | |
| historyLimit | No | Optional hard result/work budget used to keep output and runtime bounded. | |
| includeMemory | No | Include recent persistent agent-memory entries for continuity across tasks. | |
| includeHistory | No | Include a compact tail of this session's successful/failed tool history. | |
| includeGameInfo | No | Include PlaceId/JobId/game metadata when this session resolves to a client. | |
| includeCapabilities | No | Run the larger side-effect-free capability matrix probe; slower but useful for planning advanced tools. | |
| includeExecutorInfo | No | Include executor identity and headline capability flags when a client is active. |