Resolve an existing Actor communication channel
get-comm-channelRetrieves serializable channel or Event metadata by ID, falling back to the MCP registry when needed. Read-only, so you can inspect live Roblox executor comm channels without changing state.
Instructions
Call get_comm_channel(id), falling back to the MCP channel registry, and return serializable channel/Event metadata. Signature: { id: string, threadContext: number? }. Phase: observe; cost=medium; idempotency=read-only. Requires: active-client. Capabilities: create_comm_channel. Produces: structured-observation. Safety: read-only. On failure: inspect tool-schema for exact fields, defaults, constraints, and an invocation example.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| id | Yes | text value for id. | |
| threadContext | No | Optional Roblox thread identity for this call; omit it to use the server default. |