validate
Check Spine project structure—references, weights, triangulations, UVs, curves, events—and run frame-by-frame runtime animation checks to catch non-finite vertices or missing regions before export.
Instructions
Structural validation (references, weights, triangulations, UV range, curves, events) plus — when Node is available — loading the skeleton in the official spine-core runtime and applying every animation frame by frame (non-finite vertices, missing regions).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project | Yes | ||
| runtime_check | No |