ae_template
Build an After Effects FX composition from a named template and return a script to run in AE; list templates or override parameters before exporting the comp to Spine.
Instructions
Build an After Effects FX comp from a template: returns a script to run in AE (nothing is rendered here).
name="" lists the templates with their parameters and defaults. Otherwise name is one of: glow_pulse,
shockwave, sparkle, relief_shimmer (light wave over a picture, traced by its relief or a depth map),
fire, fire_aura (flame ring shooting out of a hole: fists, scatters, power-ups), lightning, burst (parabolic sparks),
splash. params override the defaults (comp= names the comp;
save_as= saves the open AE project to that .aep right after, which aerender needs).
Then: run the returned run_with with the After Effects MCP's ae_run_script (it creates the comp in an
ae_fx_templates folder of the OPEN project and returns its name, size, fps, frames), save the project, and
pass the comp to ae_fx_to_spine (use mode="additive" when the result says so). After Effects caches
rendered frames by comp name: when tuning, give each attempt a new comp name.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| params | No | ||
| out_dir | No |