view_log
Read bounded logs from the most recently launched Godot editor session, including after exit, to inspect debug output and diagnose errors.
Instructions
Read bounded logs of the most recently launched editor, including after exit.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| lineCount | No | ||
| sessionId | No | Explicit process/debug session handle; required for follow-up tools on MCP 2026-07-28 |