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Glama

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
DEBUGNoSet to "true" to enable detailed server-side debug logging.
GODOT_PATHNoPath to the Godot executable (overrides automatic detection). On Windows/WSL use an executable file, not its containing directory; use a Linux Godot binary with Linux project paths in WSL.
GODOT_READ_ONLYNoSet to "true" to allow metadata/discovery/log/reflection queries and process cleanup while rejecting resource writes and project execution, including tests and screenshots that start scenes. Existing runtime inspection is allowed.
GODOT_ALLOWED_ROOTSNoPermitted project/search directories, separated by the platform path-list delimiter (":" on macOS/Linux, ";" on Windows). Canonical paths are checked, including symlinks. With no value, project selection remains unrestricted.

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Server capabilities have not been inspected yet.

Tools

Functions exposed to the LLM to take actions

NameDescription

No tools

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources